Halo ship sizes

Halo ship sizes

The UNSC operated these starships through several different branches. In , the Valiant -class super-heavy cruiser entered service. Though serious cost problems over five years cast doubt in the class' future. In , the class first entered service.

Halo Ship Scale

The Covenant fleet numers are also unknown but from various battles that have taken place we can average a fair guestimate. Halo vs Mass Effect ship sizes, tech comparison 59 14K 1 Today. Amalgamation is a Universe where a multitude of Sci-Fi videogame universes fit together as one, with it's own timeline, galaxy map, canon and comics. Images are organised into folders on the left: amalgamation This chart and the information below will help with the Citadel vs Covenant event I have going on here, especially for writers.

In the Amalgamation Universe I've kept all the sizes the same, and the UEGA mostly uses Halo franchise ships for it's fleets as you would've seen in a lot of canonical renders though the Normandy was still created with the pretence of it being a hybrid Human-Turian design and thus it is, like everything else shown here, the same size and design as it's franchise canon counterpart.

The human fleet was decided to be mostly UNSC ships for a few reasons, one the models were easy enough to get for starters, and reasons number 2 and 3 are that the human military is based off of Halo in this universe as it's template and it'd diversify the Galaxies Aesthetics more.

UNSC ships already look tremendously different to Covenant, and the galaxy would still be filled with Mass Effect Ship variants for it's Citadel Races and Terminus systems which in my opinion all have a very similar aesthetic design.

To understand how the Amalgamation universe's ships, technology and it's shared timeline differs from it's original counterparts, we must first look at how the original canons ships, technology and timelines developed and why they are different. For more info on the timeline, read the description of the Galaxy Map Here Alright now strap in because trying to explain all of this shit to you looks like Mass Effect and Halo Lore Armaments Let's start with Mac Canons. The main difference is that the ME guns use a special fictional element called "element zero" to create "Mass Effect Field's," the fictional but also quite reasonable science the game is named upon, to lower the gravity in the gun to the lowest point possible and thus propel the small shell within it to amazing speeds.

The only example figure wise we get is the Alliance's Everest Class Dreadnaught Dreadnaughts being the biggest canon class ships in ME, refer to the size chart.

Its main gun that runs over half the length of the ship and is forward facing can fire a slug that weighs 20 kilos at 1. That's the only number we have but someone on Spacebattles. This means that the required kilotons to pierce and destroy a Covenant ship up to say, a Cruiser is just under kilotons When comparing the two you can see that the UNSC MAC has a greater destructive output and during the war were the only ship weapons capable of piercing the Covenant's shields.

Because the Citadels ships fire much more rapidly if you were to group a small fleet of them together to engage one Covenant Cruiser or ambush smaller Covenant Fleets with larger Citadel fleets the Citadel might be able to gain the advantage, remember that UNSC ships are basically giant bricks strapped with a gun, there is a tactical advantage to splitting your firepower among several smaller platforms rather than utilising one large, albeit more powerful glass cannon.

It'd be easy pickings with low casualties for the Citadel. Another thing to consider even though there are no stats for them are the Thanix cannons , if the scalled down version of these weapons mounted to a Frigate can give them the firepower of a cruiser frigate gun I am doing this post Geth attack on the Citadel too.

This is theoretical particle technology in the real world. Halo lore takes on the scientific principle that Plasma is fucking hot, like really fucking hot. A Covenant's plasma Torpedos can tear through the UNSC's thick Titanium armour like a sharp knife through melted butter, thus why UNSC lose most 1v1 scaled engagements and suffer heavy losses on there wins, because there ships can be destroyed with one shot and that sucks, this is because all UNSC ships aren't equipped with energy shielding.

I'd still give ME some leeway with this based on a few things 1. You don't need a computer to think independently for you when targeting enemy ships, just to do the Math 2. There's evidence to assume that the Covenant only used dumb AI's because they restrict AI's access and functions on there ships to minimal roles. They don't allow them to think creatively or strategize like the UNSC does.

Still, Covenant AI's would be much faster at targeting just because they're more advanced. ME ships rely on Element Zero a depletable substance and the Mass Relays to travel around the Galaxy, the Covenant use the arguable better Slip-space technology to travel the galaxy which is more reliable and infinite in usage as it requires only reactor power.

Proof to the point is that the Covenant can make pin-point accurate jumps anywhere, even in the middle of fleets or in and out of a planet's atmosphere. I should mention that ME ships whilst using Element Zero can also "jump" more so move in and out of enemy ships as Turians have done that with Reapers, Covenant jumps are just more deadly because of slip-space ruptures, and most of ME's bigger ships can't go into an orbit of a planet. The Normandy has been shown manoeuvering in an almost fighter like manner.

In short I'd wager Mass Effect Ships are effectively quicker as well as smaller in real-time combat, making them much harder targets to hit.

ME get's points for superior evasion here. Halo: Human Slipspace velocities are far slower than those of the Covenant, traveling at approximately 2. This equates Reaper FTL capabilities to around 10, times the speed of light. And so that means most Citadel Ships should travel around 15 light years per day, that's roughly 5. This is purely speculation on my part, I have almost no data to work with Assessment Conclusion: 1.

Ship Size's: Covenant by a long shot 2. Shields: Covenant can block projectiles and heat 4. AI: Covenant have mastered AI control 5. Note: All of this so far has been for the actual individual franchises canons, and is my opinion based on the facts compiled, I could have missed information or details here and there as I'm only one person. I will proceed with the current compiled data to create Amalagamation's lore though.

I don't think that the Citadel would build plasma weapons, nor would the Covenant ever use anything of Prothean technology origin as they'd view the Protheans as Demonic in this universe due to the vague war that happened between Forerunner and Prothean in this timeline.

The Citadel would only develop the use of AI's for there military for the purpose of competing with the Covenant, they would however need to be shackled like we see Cerberus do with EDI and ME2 and they'd still be illegal for civilian and commercial use, no exceptions, no licenses. Any member looking to have an embassy on the Citadel would be forced to agree to this and how AI's are to be used in there military.

And even though they'd despise Prothean technology, there's no reason to believe that because shared technologies existed in this universe that the Forerunners didn't also use Mass Relays and Kinetic Barriers, so Super Carriers also use Kinetic barriers to boost there particle shield protection, and all Covenant ships would use Mass Relays as a convience.

Made by the Turians only during the War of Two Councils and used specifically for dealing with Covenant ships, they are 2K's long and possess these specs for there main guns: Thanix Cannon assuming that it is double stats of an ME Mac : Speed: Theoretically they could destroy two covvie ships with one hit, this canon is also super long range.

The Turians would have 50 of these locked away in secret in case of a War with the Covenant, and the Citadel would Dreadnoughts in total for this universe, with a fleet of 10, strong. The wolf pack circle-strafes vulnerable targets, using their superior speed and maneuverability to evade return fire.

A combined salvo from 6 Citadel frigates using Thanix canons is only going to have a yield of All up these fleets would have Citadel dreadnoughts and super dreadnoughts are tactical treasures and would act as support and held in reserve in most fleets.

Super Dreadnoughts will be needed though when facing assault carriers, I'd assume the Citadel would use Frigates as proxy shields to protect them much like the UNSC does with it's space walls. As for the Covenant, they're going to overwhelm with brute force and size. They rely on there shields and are therefore going to invest heavily in Seraph squadron defences once they see that the Citadel have a weapon that can bring down there shields easily.

Assault Carriers are going to be able to tank entire Citadel fleets ships almost all on there own though and don't get me started on the Uber Super Carriers, which will be capable of decimating hundreds of ships on it's own. Just look at the damn size of those things and all of the guns it'd have on them. Image size. See More by Amalgamation Featured in collections. Mass Effect by mudflapbadwolf. Halo by TimeFlex. Featured in groups See All. Comments Join the community to add your comment.

Already a deviant? Log In. Technically the Halo Ring is a ship as it has it's own slipspace drive The covenant ships are so big in comparison with the mass effect ships it isn't even funny. I'm not sure where you got the idea that Covenant ships were lightly armored.

The 3, meter DDS class carriers had 30 meters of nanolaminate armor plate assuming most vessels ran a similar ratio as the Covenant did not get overly creative with ship design , and that stuff is crazy strong - it took uncontrolled atmospheric reentry and a thick atmosphere at that, in the one recorded instance a gas giant and repeated near misses from plasma torpedoes to heat it to the point of simply softening, not melting.

The armor was effective enough that MACs were the only effective way to kill Covenant ships even after the shields were dropped as they'd pierce the hull and damage critical systems passing through. Far as I'm aware neither the UNSC nor the Citadel fleets had any sort of armor material able to match nanolaminate beyond the Silaris armor and that stuff was heavily experimental, far too expensive to apply to anything larger than a frigate much less refit an entire fleet, and it did not protect the underlaying ship's hull from physical shock from threats such as ramming attacks.

I've always wondered if the Super Mac could be measured in teratons instead of just gigatons. Amalgamation Hobbyist Digital Artist. I honestly have no recollection of what I wrote here lol. Halo rings are ineffective weapons to be used in war considering there targeting is none-discriminatory.

This list focuses on ships. Ok then, then let's use a covenant glassing beam. I also appreciate the amount of detail in the comparisons. They CAN be used in Space Combat though there aren't many reports of it, they're just not designed for that purpose. And thank you yeah I tried to be as objective as possible and split it up between each universe and then the cannon for Amalgamation so people wouldn't get too confused.

Predators do exist in this universe, stick around I'm about to launch a reboot so you can have the full story of the Vindicates. The massive Covenant ship is a Super-Carrier, they are meant to be utterly insane. Doesn't mean it can't be defeated, in Halo reach one was brought down with a slip-sapce bomb. The munitions fired by a UNSC warship aren't kilograms Might have thrown your numbers off.

You're right about the weight I used, I simply mis-typed but all the calculations were based off of their impact and firing power, so I don't think I messed up any calculations there I simply typo'd the weight.

It becomes disturbing when you realize that the Republic main cruiser is actually smaller than the Marathon. The Marathon isn't on this list though?

The Halo 2 nameless cruiser. Better overall than the Halcyon, but not enough numbers, and most of them were in Reach and Earth. Oh okay, that's the Marathon one I probably should edit that in. And the 65 kilotons thing is from the meters Charon Thank you for pointing this out, when I introduce Star Wars I will be going over all of their ship specs too. You're welcome. This analysis was purely for Citadel and Covenant fleets only, I never implied who would win I was just stating the advantages and disadvantages each side has.

Other stealth ship classes existed including the Chiroptera-class stealth vessel. There was also the incredibly small UNSC sloop. To assist in fleet actions, there. Halo UNSC Warrior-class destroyer by SplinteredMatt on DeviantArt. DeviantArt is the world's largest online social community for artists and art enthusiasts.

Article and photos by Stephen Loftus SoundEffect. It makes determining the true sizes of items in the Halo universe a feasible endeavor. Most 3D programs can determine the outer boundaries of any object made or imported within them. In this example, the 3D program is 3D Studio Max.

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The Halo Array is a group of fictional megastructures and superweapons in the Halo science fiction franchise, consisting of ringworlds known as Halos built by structures known as the Ark. They are referred to as "Installations" by their artificial intelligence caretakers, and were created by an ancient race known as the Forerunners.

Scale of objects/ships in the Halo universe..

The Covenant fleet numers are also unknown but from various battles that have taken place we can average a fair guestimate. Halo vs Mass Effect ship sizes, tech comparison 59 14K 1 Today. Amalgamation is a Universe where a multitude of Sci-Fi videogame universes fit together as one, with it's own timeline, galaxy map, canon and comics. Images are organised into folders on the left: amalgamation This chart and the information below will help with the Citadel vs Covenant event I have going on here, especially for writers.

UNSC Starship

Currently unavailable. Only bought this, because I thought it would be a cool addition to my Battlestar Galactica collection. Does it fit in??? Hell, yes!!!! It looks like it is part of the rag-tag fleet! I thought it was a plastic model, but, it is actually die-cast and kind has some weight to it. Love it!!! See All Buying Options. Only 8 left in stock - order soon. Fantastic model

In , the Valiant -class super-heavy cruiser entered service.

UNSC starship

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Halo UNSC Ships

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Halo Ship Size Chart

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